Jun 6, 2014
Games can be—and are—meaningful vehicles for learning. But for learning games to be used on a large scale in schools, games must not only help students learn, but help them… more »
Jun 4, 2014
A new study sponsored by the educational technology firm Amplify highlights the growing presence of mobile technology in the nation’s classrooms and a growing desire by many districts to supply… more »
May 28, 2014
There are many moving targets in understanding when and how schools are investing in technology and products like learning games. A new report from the New Media Consortium, the 11th… more »
May 26, 2014
The promise of digital education is still out of reach for most American students For schools that haven’t yet made technology an integral part of every student’s school day and… more »