News from SXSWedu Focuses More on Platforms, Less on Ideas
Maybe it is a bit of a victim of its own hype, but this year’s SXSWedu conference felt at times more like one big edtech vendor presentation as it did… more »
Through coverage of the market, research and up-to-date analysis, Games and Learning reports on the opportunities and challenges facing those seeking to unlock the educational power of games. more »
What does it look like when the teacher has students fire up an iPad game or assigns a game as homework? These stories offer insight into what is happening in today’s classrooms and how developers can ensure their games fit into a teacher’s vision of education.
Maybe it is a bit of a victim of its own hype, but this year’s SXSWedu conference felt at times more like one big edtech vendor presentation as it did… more »
Amplify ended the first full day of the SXSWedu conference in Austin by unveiling its newest tablet, built with Intel, and a complete digital curriculum aimed for middle schools. The… more »
A new study highlights that games built for the classroom can have a major impact on improving grades. The study of nearly 250 students conducted by Baylor University found that… more »
One of the greatest challenges if you want to sell your learning game to schools and teachers is navigating the labyrinth of purchasing agencies and officials in different schools and… more »