Games can be—and are—meaningful vehicles for learning. But for learning games to be used on a large scale in schools, games must not only help students learn, but help them… more »
Jane Canner is the senior education adviser at Classroom, Inc. and previously served as president from 2007 through 2012. Canner has taught both elementary school and graduate courses, was a test developer and educational researcher, and directed the New York City Department of Education’s research and student testing departments. She has a Ph.D. in Educational Psychology from Fordham University, and is a trustee of the Martin de Porres School for troubled youth in New York.
Video game improves doctors’ recognition and triage of severe trauma patients | EurekAlert! Science News
"An hour of playing the video game recalibrated physicians' brains to such a degree that, six months later, they were still out-performing their peers in recognizing severe trauma."
via EurekAlert! Science News. December 14, 2017
"Pre- and post-test data show that at the end of the year-long pilot, kids were on average performing at the same level academically as intermediate kindergartners. In three measured skill sets related to early reading, children were on average performing at the same level as beginning first-graders." Via Courier Journal. August 8, 2017
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- RT @bjornjeffery: Personal news: it’s time to take a break. I’m stepping down as Toca Boca CEO. Link -->, Sep 19
- RT @mhhighered: 🕹 How focusing on 'small data' can power-up game-based learning: Link --> via @Games_Learning #GBL #analytics, Sep 13
- #GBL Developers Sketch Out Varied Approaches to Market #G4C17 #edtech Link --> via @games_learning, Aug 8