A new survey of children aged 4-6 found that many of them do not see tablets as educational, instead seeing them as toys and games to be played with and… more »
Often the latest studies about how children learn or what the effect of a given game might be are trapped in expert-facing journal articles and dense social science writing. We cut through the technical speak and explain it as best we can in our Learning Research reports.
You may have heard some coverage of a new Yale study on learning games boosting the learning of students, but the results offer a glimpse into a new role for… more »
Players of the video game xPonum have a clear mission: set the trajectory of the laser to hit the row of gems. Collect the gems to clear levels and earn… more »
Less than half of the students in America are proficient in math yet we are asking more of our students than ever before. The Standards for Mathematical Practice raise expectations… more »