The Merging of Entertainment Games and GBL
In the third of her series on the state of the learning game industry, Sande Chen explores how learning game and entertainment developers are increasingly hard to tell apart and why that is a good thing.
Through coverage of the market, research and up-to-date analysis, Games and Learning reports on the opportunities and challenges facing those seeking to unlock the educational power of games. more »
The technology and platforms available for those building educational games continues to evolve. This section will report on the the latest opportunities and challenges facing those making learning games.
In the third of her series on the state of the learning game industry, Sande Chen explores how learning game and entertainment developers are increasingly hard to tell apart and why that is a good thing.
Underneath the high-crested lights of the Serious Games Showcase & Challenge (SGS&C) showroom that sprawled several football fields last month, 28 game developer teams, including several educational producers, competed for… more »
One of the largest commercial game developers has announced a multi-million-dollar investment in game development education, including a program that will fund more coding instruction for kids in underprivileged Canadian… more »
What do some of today’s biggest names in educational gaming and making – like codeSpark, StoryToys, Montessorium, Kidaptive, Pixowl– have in common? These companies have all been part of co.lab,… more »