What Top Stories from Our Debut Year Should We Revisit?
We at gamesandlearning.org, have taken a look back at the most popular posts from our first year. We’ve compiled a list and would like you to take a peek. You… more »
Through coverage of the market, research and up-to-date analysis, Games and Learning reports on the opportunities and challenges facing those seeking to unlock the educational power of games. more »
Often the latest studies about how children learn or what the effect of a given game might be are trapped in expert-facing journal articles and dense social science writing. We cut through the technical speak and explain it as best we can in our Learning Research reports.
We at gamesandlearning.org, have taken a look back at the most popular posts from our first year. We’ve compiled a list and would like you to take a peek. You… more »
New research indicates there’s little, if any, direct connection between rewards, such as achievements or badges, and what a player learns in an educational game. Syracuse University’s School of Information… more »
Game developers often want to connect their game designs and mechanics to research that tests (and ideally confirms) their games actually do teach. But creating truly research-based games can be a complicated balance between game and science, learning and fun.
Recent research from NYU highlights that games can increase student interest in even difficult subjects and making those games ones where students compete can boost their performance. The research found… more »