Jan 9, 2014
Back in 2012, the Joan Ganz Cooney Center embarked on a multi-stakeholder game design project, also known as “Hard Fun: Learning Mathematics,” funded by the NSF with lead designers at… more »
Dec 30, 2013
Research out next month in the journal Computers & Education finds that students who used iPads for as little at 20 minutes improved their understanding of difficult-to-grasp issues of scale… more »
Dec 14, 2013
Can research give a “bottom line” on how to connect with my audience? It depends. Can it say what kids want from new technologies? Depends. What tricks do kids media-makers… more »
Nov 29, 2013
New research indicates that video game play – even when it involves violent games – may provide important benefits that have not been acknowledged by many critics. The research is… more »